CPU Performance, Short Form

For our motherboard reviews, we use our short form testing method. These tests usually focus on if a motherboard is using MultiCore Turbo (the feature used to have maximum turbo on at all times, giving a frequency advantage), or if there are slight gains to be had from tweaking the firmware. We put the memory settings at the CPU manufacturers suggested frequency, making it very easy to see which motherboards have MCT enabled by default.

For TRX40 we are running using Windows 10 64-bit with the 1909 update as per our Ryzen Threadripper 3960X and 3970X CPU review.

Rendering - Blender 2.7b: 3D Creation Suite - link

A high profile rendering tool, Blender is open-source allowing for massive amounts of configurability, and is used by a number of high-profile animation studios worldwide. The organization recently released a Blender benchmark package, a couple of weeks after we had narrowed our Blender test for our new suite, however their test can take over an hour. For our results, we run one of the sub-tests in that suite through the command line - a standard ‘bmw27’ scene in CPU only mode, and measure the time to complete the render.

Rendering: Blender 2.79b

Streaming and Archival Video Transcoding - Handbrake 1.1.0

A popular open source tool, Handbrake is the anything-to-anything video conversion software that a number of people use as a reference point. The danger is always on version numbers and optimization, for example the latest versions of the software can take advantage of AVX-512 and OpenCL to accelerate certain types of transcoding and algorithms. The version we use here is a pure CPU play, with common transcoding variations.

We have split Handbrake up into several tests, using a Logitech C920 1080p60 native webcam recording (essentially a streamer recording), and convert them into two types of streaming formats and one for archival. The output settings used are:

  • 720p60 at 6000 kbps constant bit rate, fast setting, high profile
  • 1080p60 at 3500 kbps constant bit rate, faster setting, main profile
  • 1080p60 HEVC at 3500 kbps variable bit rate, fast setting, main profile

Handbrake 1.1.0 - 720p60 x264 6000 kbps FastHandbrake 1.1.0 - 1080p60 x264 3500 kbps FasterHandbrake 1.1.0 - 1080p60 HEVC 3500 kbps Fast

Rendering – POV-Ray 3.7.1: Ray Tracing - link

The Persistence of Vision Ray Tracer, or POV-Ray, is a freeware package for as the name suggests, ray tracing. It is a pure renderer, rather than modeling software, but the latest beta version contains a handy benchmark for stressing all processing threads on a platform. We have been using this test in motherboard reviews to test memory stability at various CPU speeds to good effect – if it passes the test, the IMC in the CPU is stable for a given CPU speed. As a CPU test, it runs for approximately 1-2 minutes on high-end platforms.

Rendering: POV-Ray 3.7.1 Benchmark

Compression – WinRAR 5.60b3: link

Our WinRAR test from 2013 is updated to the latest version of WinRAR at the start of 2014. We compress a set of 2867 files across 320 folders totaling 1.52 GB in size – 95% of these files are small typical website files, and the rest (90% of the size) are small 30-second 720p videos.

Encoding: WinRAR 5.60b3

Synthetic – 7-Zip v1805: link

Out of our compression/decompression tool tests, 7-zip is the most requested and comes with a built-in benchmark. For our test suite, we’ve pulled the latest version of the software and we run the benchmark from the command line, reporting the compression, decompression, and a combined score.

It is noted in this benchmark that the latest multi-die processors have very bi-modal performance between compression and decompression, performing well in one and badly in the other. There are also discussions around how the Windows Scheduler is implementing every thread. As we get more results, it will be interesting to see how this plays out.

Encoding: 7-Zip 1805 Compression

Point Calculations – 3D Movement Algorithm Test: link

3DPM is a self-penned benchmark, taking basic 3D movement algorithms used in Brownian Motion simulations and testing them for speed. High floating point performance, MHz, and IPC win in the single thread version, whereas the multithread version has to handle the threads and loves more cores. For a brief explanation of the platform agnostic coding behind this benchmark, see my forum post here.

System: 3D Particle Movement v2.1

Neuron Simulation - DigiCortex v1.20: link

The newest benchmark in our suite is DigiCortex, a simulation of biologically plausible neural network circuits, and simulates activity of neurons and synapses. DigiCortex relies heavily on a mix of DRAM speed and computational throughput, indicating that systems which apply memory profiles properly should benefit and those that play fast and loose with overclocking settings might get some extra speed up. Results are taken during the steady-state period in a 32k neuron simulation and represented as a function of the ability to simulate in real time (1.000x equals real-time).

System: DigiCortex 1.20 (32k Neuron, 1.8B Synapse)

System Performance Gaming Performance
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  • carcakes - Wednesday, February 26, 2020 - link

    Start saving for an nforce motherboard!
  • bryanlarsen - Wednesday, February 26, 2020 - link

    If it had a BMC with IPMI we'd buy 16 of these. Such beasts do exist for older threadrippers I can't find any for current gen. Does anybody know of any BMC equipped motherboards for TRX40?
  • Slash3 - Thursday, February 27, 2020 - link

    At the moment there are only Epyc boards with that functionality for high core count CPUs. Asrock Rack will likely release a TRX40 based variant at some point, though, and is your best bet to check with.
  • realbabilu - Wednesday, February 26, 2020 - link

    The processor could be assigned as a cheap powerful server. But I think I don't see IPMI feature here.
  • supdawgwtfd - Thursday, February 27, 2020 - link

    Because it's not a server product perhaps?
  • pmjm - Thursday, February 27, 2020 - link

    Other than F1 2018, the gaming benchmarks seem to be largely GPU bound, which makes this data irrelevant to the motherboard. I think it was a mistake to put a 1080 on this test bed. You're testing one of the most powerful cpu+mobo combos ever mass-produced but choking your fps down with a mid-tier graphics card.
  • MDD1963 - Friday, February 28, 2020 - link

    The next generation of Threadrippers will have their gaming prowess thoroughly tested with a GTX1050... :)
  • Silma - Thursday, February 27, 2020 - link

    I guess if you can buy a $4k processor $700 for a motherboard is fine.
    I find it way too exepensive though. Not even Thunderbolt 3 compatible.
  • Arbie - Thursday, February 27, 2020 - link

    For years I bought only Asus motherboards, having started with them in part because they offered more fan headers and related controls. But these haven't improved much with time, and fan controls on the Crosshair Hero VI were so clunky that I never got good results.

    For the Ryzen 3900X I made the switch to MSI (Creation X570) and am very glad of it. Fan settings are easy to use, responsive, and more importantly have about 5x the resolution. Where the Asus BIOS worked in 5 degC and 10% rpm increments, the MSI is closer to 1 degC and 2%. This is hugely more effective and a pleasure to use - and I had no idea of it prior to hands-on!

    Differences like this aren't obvious in screenshots and reviewers never discuss them because (1) on an open bench they don't need case fans and (2) they build for a few performance runs, not quality of life. Though they do cover RGBling so I'll know exactly what I'm disabling.

    Anticipating a continuing lack of fan control details, I will probably stay with MSI. They did a good job with the Creation and BTW this Creator TRX40 board clearly has the same features.
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