Full Screen Application - Gaming

Here are a few quick looks at some demanding full screen applications (except solitaire, which is windowed). All of these screenshots are taken with DVI inputs on the LCD.

Morrowind (DVI-PC) - In some ways, we were penalized by using Morrowind in our last 30" LCD benchmark because the screen was stretched due to the funny ratio in the signal processor. We were penalized again when using the display for Morrowind because the game does not support a widescreen format. Colors, after calibration, look excellent.



Click to enlarge.


Max Payne 2 (DVI-PC) - Max Payne shows us exactly where the CMO panel has trouble with TrTf response time. As we could have guessed from the Albatron review a few months ago, the monitor performed brilliantly as far as any response time issues were concerned. Play was smooth and we experienced no problems with motion blur.



Click to enlarge.


Unreal Tournament 2004 (DVI-PC) - When looking at other LCDs in the past, we noticed an unsightly "washed out" image when the brightness was too high. On the LT-30, we had no issues even with the backlight level cranked to "Bright". Gray-to-Gray response time was on par with the TrTf response time of Max Payne; gaming was a joy on this LCD.



Click to enlarge.


Full Screen Application - TV Subjective Analysis
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  • Swaid - Thursday, July 1, 2004 - link

    K, got it...


    what I found from Digital Display Work Group (www.ddwg.org)

    Dual Link
    Dual Link DVI supports 2x165 MHz (2048x1536 at 60 Hz, 1920x1080 at 85 Hz). A dual link implementation utilizes all 24 of the available pins.

    Single Link
    Single Link DVI supports a maximum bandwidth of 165 MHz (1920x1080 at 60 Hz, 1280x1024 at 85Hz). A single link implementation utilizes 12 of the 24 available pins.
  • Souka - Thursday, July 1, 2004 - link

    1280x768 native? Too low rez...my 19" is at that rez.
  • TallCoolOne - Thursday, July 1, 2004 - link

    Apple Dual-Link version of the nVidia 6800 is also exclusive to the PowerMac G5, so there's another $2000 or so needed to run the Apple 30"....

    I'm sure this technology will come to the PC _very_ soon, and will also require serious video card muscle to run at such high resolutions. For that reason, I don't see the same requirement on a Mac as a fair basis of criticism.
  • PrinceGaz - Thursday, July 1, 2004 - link

    #14- the Apple display requires a Dual-Link DVI connection because Single-Link DVI isn't capable of a 2560x1600 resolution.

    Single-Link DVI only has 165MHz bandwidth which means a maximum resolution of 1920x1080 or 1600x1280 at a refresh-rate of 60hz. By using Dual-Link you get double the bandwidth which allows for double the resolution -- 2560x1600 is exactly double 1600x1280.
  • Neekotin - Thursday, July 1, 2004 - link

    hey kris, is it really that good? ive been shopping for the dell 20' lately and now this.. your making my headache..
  • Swaid - Thursday, July 1, 2004 - link

    #15
    Awsome!
  • KristopherKubicki - Thursday, July 1, 2004 - link

    Working on the Apple LCD and the Philips 1920x1080 LCD also.

    Kristopher
  • Swaid - Wednesday, June 30, 2004 - link

    Has anyone seen reviews of the 30" Apple LCD display yet? The claimed 16ms response times sound very interesting for a 30" LCD...

    Actually it sounds like its 2 LCD panels put together since it needs a card capable of dual DVI output... Interesting!

    Anandtech needs to review this ASAP! :D
  • WileCoyote - Wednesday, June 30, 2004 - link

    Wow, it's a LCD review and the manufacturer isn't Samsung! Remember this moment, they don't come very often at Anandtech.

  • Dagar - Wednesday, June 30, 2004 - link

    Does the TV supply EDID to the PC via DVI?

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