NVIDIA GeForce 64 MB

by Matthew Witheiler on April 6, 2000 7:27 AM EST

Pentium III 750E - Unreal Tournament

Although the majority of times Unreal Tournament proves to show little differences between video cards, when comparing 32 MB GeForce cards to 64 MB GeForce cards a difference is to be seen. This difference does not become noticeable until the resolution is set at or above 1024x768, hence the reason the the benchmarks start here. The difference to be noted is the large performance boost that the 64 MB GeForce experiences when at 1280x1024x32. Rising over 12 FPS, the 64 MB GeForce obviously has an advantage here. This advantage is most likely a result of the heavy textures that Unreal Tournament uses to render the game.

Rather than having to mess at all with the AGP bus, the 64 MB GeForce is able to store all the textures necessary to run the game at the high resolution of 1280x1024x32. The results would be similar at 1600x1200x32, we suspect, however Unreal Tournament will not run at this mode.

Athlon 550 - Quake III Arena Quaver.dm3 Athlon 750 - Unreal Tournament
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  • Dr AB - Friday, May 8, 2020 - link

    Woww what an amazing article! There were a lot of things that I didnt even knew glad that I read it. Its fascinating how things have progressed in 20 years.

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