In a combination of a press release and series of tweets from CEO Pat Gelsinger, Intel this afternoon has announced a pair of significant corporate leadership changes at the company, which will impact both their Intel Foundry Services (IFS) and graphics/accelerator business segments. In brief, IFS is getting new leadership, while Intel GPU guru and chief architect Raja Koduri is leaving the company for new pastures.

First and foremost, Intel today is announcing in a press release that they have promoted Stuart Pann to be the new senior VP and general manager of Intel Foundry Services. Pann replaces Dr. Randhir Thakur, who was IFS’s inaugural president. Thakur announced late last year that he was stepping down from the position and leaving Intel at the end of March, so we have been expecting Intel to appoint a new IFS head before the month was out.

Pann, in turn, is a long-serving Intel employee with a history inside and outside of the company, most recently returning to Intel in 2021 to serve as senior VP, chief business transformation officer and general manager of Intel’s Corporate Planning Group. Intel credits him with being one of the chief organizers behind Intel’s IDM 2.0 strategy – as well as Intel’s internal foundry model – which in turn are among the primary reasons for establishing IFS.

Pann’s background is, broadly speaking, on the business side of matters. while he holds an EE degree, his time at Intel has been spent in business management and corporate planning, rather than working within Intel’s fab group itself. This is a notable change from Dr. Thakur, who had an extensive background in fab engineering before moving into his leadership role. With that said, given that IFS’s success will hinge, in part, on being able to attract outside customers (and not just developing advanced fab technologies within the company), it’s not wholly surprising to see Intel appoint a more business-experienced leader for the growing fab business.

Intel Graphics Guru Raja Koduri Leaves for AI Software Startup

Besides Dr. Thakur’s previously arranged departure from Intel, it turns out the company will see one other major leadership change. As first revealed in a tweet from CEO Pat Gelsinger, Raja Koduri will be leaving Intel at the end of the month. A well-known name in the graphics business for decades, Koduri has most recently been serving as a chief architect for Intel’s GPU/accelerator businesses, and prior to that was the GM of Intel’s Accelerated Computing Systems and Graphics Group (AXG).

Koduri joined Intel in 2017 (coming from AMD), and has been the cornerstone of Intel’s modern efforts to grow its GPU and accelerator businesses. Besides the various flavors of Intel’s Xe graphics architecture and resulting products like the Data Center GPU Max series (Ponte Vecchio) and Arc A-series video cards, Koduri has also overseen the simultaneous development of Intel’s oneAPI software stack, which is designed to provide a well-crafted software development platform for Intel’s GPUs while also unifying Intel’s overall software development efforts behind a single, unified API and toolset (literally, one API).

While Intel is still working to better establish its footing within the GPU space, the AXG business unit itself has undergone some changes, which in turn have impacted Koduri’s position within the company. Koduri was the head of AXG up until December of 2022, when Intel announced that it would be splitting up AXG into separate consumer and datacenter/AI groups, which in turn were placed under Intel’s Client Computing Group and Dataceter and AI Group respectively. Following that split, Koduri returned to serving as Intel’s chief architect for GPUs, accelerators, and their convergence with Intel’s traditional CPU products.

According to a tweet published by Koduri in response to Gelsinger’s initial announcement, Raja has announced that he will be moving on to a software startup focusing on generative AI for gaming, media, and entertainment. Koduri says that he “will have more to share in coming weeks,” but at a high level, this certainly sounds like a good fit for someone so steeped in to computer graphics and AI.

Still, it will be interesting to see what kind of impact this has on Intel’s GPU and accelerator efforts. Raja Koduri has been a driving force for Intel’s GPU efforts for the last 6 years, leaving a sizable impression on their efforts in both the consumer and datacenter spaces. Intel is about to have a chart-topping, exascale-class GPU-based supercomputer to their credit with the nearly finished Aurora system, and Intel’s discrete GPU shipments for consumers are already within closing distance of AMD’s. All of which come from projects overseen by Koduri.

At the same time, however, Koduri’s departure comes at a turbulence for Intel’s GPU efforts. Besides last year’s reorganization, Intel cancelled Rialto Bridge, their Ponte Vecchio successor, earlier this month. That cancellation set back Intel’s data center GPU follow-up plans by about 2 years, as their next product will now be Falcon Shores in 2025. So 2023 is proving to be a time of great transition for Intel, both in regards to their product stack and their GPU leadership.

Source: Intel

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  • tipoo - Tuesday, March 21, 2023 - link

    Well I actually hope they keep trying in dedicated consumer GPUs. It's for the best of all of us that they become a viable third player.
  • yeeeeman - Wednesday, March 22, 2023 - link

    I don't think he is quite as stellar as people make him to be. Vega was a broken/bottlenecked architecture in the beginning and it took a while to get it going. Same for Arc, he even admitted arc in it's first iteration has some big architectural bottlenecks which will be solved in 2nd gen. That isn't the mark of a great architect.
  • mode_13h - Wednesday, March 22, 2023 - link

    Agreed. Does anyone remember Vega's DSBR? Sounded cool, but was pretty much DoA.
  • Oxford Guy - Thursday, March 23, 2023 - link

    You mean Fiji.

    Vega, after all the delays and Su’s big promises, had IPC basically identical to Fiji’s.
  • Otritus - Monday, March 27, 2023 - link

    I don’t recall Vega being focused on improving IPC over earlier GCN revisions. From my understanding it was essentially Big Polaris. Vega was focused on fixing Polaris’ clockspeed limitations, and Vega 10 came stacked with compute features and HBM2. Pascal was basically 16nm Maxwell, so Vega was supposed to be 14nm Fiji to go head to head with Nvidia. 14nm was inferior to 16nm and the bandwidth advantage was lost, so Vega 64 had to compete with the 1080 instead of the 1080Ti.
  • mode_13h - Tuesday, March 28, 2023 - link

    > I don’t recall Vega being focused on improving IPC over earlier GCN revisions.

    It wasn't. He's just kvetching. It's a club he uses to hammer on AMD, every time the subject of their GPUs comes up.

    He also likes to complain about Intel Atoms from like 12 years ago, so don't expect him to stop whining about Vega any time soon.
  • mode_13h - Wednesday, March 22, 2023 - link

    I think Intel is giving GPUs one more try. If they can't right the ship this time, then they'll probably walk away from it and just do iGPUs.
  • lmcd - Wednesday, March 22, 2023 - link

    There's absolutely no way they walk away from GPUs completely, Intel desperately wants those sweet government supercomputer contracts and no one wants to go cross-vendor (which is annoying because it shouldn't matter, but whatever).
  • mode_13h - Thursday, March 23, 2023 - link

    That's what Falcon Shores is about - pairing a GPU-like compute die/dies with Xeon CPU dies, in the same package. You don't need a whole dGPU team or product line, just for that.

    In fact, isn't the team working on compute dies in Falcon Shores now separate from the consumer GPU team?
  • mode_13h - Wednesday, March 22, 2023 - link

    As for the fabs, Intel already had a vacancy there since last year and seemed to want one of the Tower execs to fill it. But, that acquisition has gotten stalled by Chinese regulators, so they had to find someone else to fill the role.

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